Neuroinformatics Group

Universität BielefeldTechnische FakultätNI

EU

Robomantic - Tactile Sensors for Humans and Robots

Roboamtnic-title-imgEgo tango, ergo sum -> I feel, thus I am. This tenor brought the development of tactile sensitive devices within CITEC Bielefeld University to the next stage -> in terms of making the technology of skin-like touch sensors available to a wider public. With project funding by the EU and the state NRW - ERDF (EFRE), our team investigate in three development areas 1. Hardware, 2. Software and 3. Business, elaborating the basis for a stable university spin-off.

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NeuTouch

The NeuTouch ITN aims at improving artificial tactile systems, by training a new generation of researchers that study how human and animal’s tactile systems work, develop a new type of technology that is based on the same principles, and use this technology for building robots that can help humans in daily tasks and artific

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SARAFun: Smart Assembly Robots

The SARAFun project has been formed to enable a non-expert user to integrate a new bi-manual assembly task on a robot in less than a day. This will be accomplished by augmenting the robot with cutting edge sensory and cognitive abilities as well as reasoning abilities required to plan and execute an assembly task.

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Image Component Library (ICL)

ICL is a novel C++ computer-vision library developed in the neuroinformatics group of the university of Bielefeld and in CITEC. It unifies both, performance and user friendliness. ICL provides a large set of simple-to-use classes and functions to facilitate development of complex computer vision applications.

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VAMPIRE - Visual Active Memory Processes and Interactive Retrieval

VAMPIRE glasses

VAMPIRE is a research project on cognitive computer vision funded by the European Union (IST-2001-34401, May 2002- July 2005). It investigates artifical intelligent systems that are able to understand what they see based on what they have previously memorised. In this sense, the research focuses on Visual Active Memory Processes. Another important goal is to develop advanced techniques for Interactive REtrieval and interactive learning.

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